Someone posted to RPGGeek a query about how Fudge feels different from FATE. Having never played FATE, I don't feel knowledgeable enough to answer. Can anyone help? http://www.boardgamegeek.com/thread/100 … g-of-fudge
Re: The "feel" of Fudge - anyone want to answer this?
Jul-03-13 04:00:00
I think your explanation was accurate enough. I'd rather say the main difference are Aspects, their usage story-wise and the possibility to work in the story and/or scenario creating / using them.